

Spear Goblins and Minions are good against air troops just be wary of Baby Dragons which have splash damage.

As there are no buildings in this deck defensively you will have to rely on Knight and Musketeer to deal with cards like Valkyrie.is a perfect response to other tanks or can be placed at the back and wait until he is by the bridge then put Giant As giant is your win condition, you can place it right at the very back to gain more elixir in time and support him with Musketeer in front by the bridge or Minions.Musketeer covers both ground and air troops as do Spear Goblins.It has a low elixir cost (3.5) making cycling a lot easier to do here which is what you’ll have to do in order to keep Giant on track to getting to those buildings.Here your Giant is the win condition, with back-up support for the ground and air it’s a versatile deck to use Baby Dragon is a perfect response if they use Skeletons against the tank due to its splash hits therefore keep him nearby to P.E.K.K.A.Use Spells defensively if needed but they are better off being used to support the tank, he will get distracted easily and attack any ground troops or buildings in his way.Minions and Minion Horde will be good against troops coming your way but if the enemy has arrows try to place them separately or after arrows has been activated so that the card isn’t wasted.Baby Dragon can be placed at the back of your arena to give enough time for the elixir to grow, allowing you to place your tank (P.E.K.K.A.) by the bridge as he is slow.


is closer to the tower use Tombstone to provide backup, place the spell near the Princess tower/bridge but be sure to keep it away from the King Tower so a Skeleton does not activate it
